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April 2019
Collection Con is a strategy board game I created during Jesse Schell’s Game Design class at Carnegie Mellon. I conducted ten playtests over two weeks, including bringing my game to a local convention and playtesting it there with both children and adults. After each playtest I iterated on the rules and design of the game, finishing with a full colored game board, color-coded badges, and illustrated cards to bring together the convention theme.
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